Ab3d.DXEngine reference help
Ab3d.DXEngine reference help
Ab3d.DXEngine Namespaces
Ab3d.DirectX Namespaces
Ab3d.DirectX
AnaglyphVirtualRealityProvider Class
AnaglyphVirtualRealityProvider.AnaglyphColorTransformation Class
AssemblyShaderBytecodeProvider Class
BackBufferReadyEventArgs Class
BackBufferReadyEventHandler Delegate
BeginVirtualRealityRenderingStep Class
Bounds Class
CameraDistanceSortedRenderingQueue Class
ChangeBackBufferRenderingStep Class
ClonedRenderablePrimitive Class
CommonStates Class
CommonUtils Class
CompleteRenderingStep Class
ContextStatesManager Class
ContextStatesManager.ResetType Enumeration
CustomActionRenderingStep Class
CustomActionRenderingStep.CustomActionHandler Delegate
CustomRenderableNode Class
CustomRenderablePrimitive Class
CustomRenderingContext Class
DeviceCapabilities Class
DeviceCreationException Class
DictionaryShaderBytecodeProvider Class
DirectoryShaderBytecodeProvider Class
DisposableDXResource Class
DisposeHelper Class
DisposeList Class
DXAttribute Structure
DXAttributeCollection Class
DXAttributeException Class
DXAttributeType Enumeration
DXDevice Class
DXDeviceConfiguration Class
DXDeviceResource Class
DXDiagnostics Class
DXDiagnostics.LogLevels Enumeration
DXEngineComException Class
DXEngineException Class
DXHitTestContext Class
DXHitTestOptions Class
DXHitTestOptions.HitTestFilterResult Enumeration
DXHitTestResult Class
DXRayHitTestResult Class
DXRayHitTestWpfModel3DResult Class
DXRayInstancedHitTestResult Class
DXResourceBase Class
DXResourcesTracker Class
DXScene Class
DXScene.ChangeNotifications Enumeration
DXSceneInitializationException Class
DXSceneResource Class
DXWireframeHelper Class
Effect Class
EffectRegisteredEventArgs Class
EffectRegisteredEventHandler Delegate
EffectsManager Class
Extensions Class
Eye Enumeration
FeatureLevelsNotSupportedException Class
FileShaderBytecodeProvider Class
GeometryMesh Class
GeometryMeshGenerator Class
GraphicsProfile Class
GraphicsProfile.DriverTypes Enumeration
GraphicsProfileRejectedEventArgs Class
GraphicsProfileRejectedReason Enumeration
HandleCreatedEventArgs Class
HandleCreatedEventHandler Delegate
HitTester Class
ICamera Interface
IDisposableDXResource Interface
IDXDeviceResource Interface
IDXResource Interface
IDXSceneResource Interface
IDynamicVertexBufferCreator Interface
ILightNode Interface
IMeshNode Interface
IMultiPassEffect Interface
InitializeRenderingStep Class
InputElementFactory Class
InputLayoutType Enumeration
InstanceData Structure
InstancedMeshNode Class
InvalidDxEngineResourceException Class
IOctTreeMesh Interface
IRayHitTestedObject Interface
IShadowCastingNode Interface
IShadowReceivingNode Interface
ISharedDXResource Interface
ISortedRenderingQueue Interface
ITriangularMesh Interface
Material Class
MaterialSortedRenderingQueue Class
MeshBase Class
MeshObjectNode Class
MeshOctTree Class
MeshOctTreeNode Class
MeshTrianglesSorter Class
ObjectNode Class
OctTree Class
OctTreeNode Class
OnePixelTexture Class
OptimizedPointMesh<T> Class
PlanarShadowRenderingProvider Class
PositionNormal Structure
PositionNormalColor Structure
PositionNormalTexture Structure
PositionTexture Structure
PositionTextureColor Structure
PreparePostProcessingRenderingStep Class
PrepareRenderTargetsRenderingStep Class
PrepareSsaoRenderingStep Class
PrepareVarianceShadowMappingRenderingStep Class
RenderableInstancedObjectsPrimitive Class
RenderableMeshPrimitive Class
RenderableObjectNodePrimitive Class
RenderablePrimitive Class
RenderablePrimitiveBase Class
RenderablePrimitiveBase.RenderablePrimitiveRenderingFlags Enumeration
RenderablePrimitiveRenderingQueue Class
RenderingContext Class
RenderingEventArgs Class
RenderingEventHandler Delegate
RenderingQueue Class
RenderingQueueSortingCompletedEventArgs Class
RenderingQueueSortingCompletedEventHandler Delegate
RenderingStatistics Class
RenderingStepBase Class
RenderingStepsFlowControl Class
RenderingStepsGroup Class
RenderingStepsList Class
RenderingStepsList.Enumerator Structure
RenderingStepsLoop Class
RenderObjectsRenderingStep Class
RenderPostProcessingRenderingStep Class
RenderSpritesRenderingStep Class
RenderSsaoPostProcess Class
RenderTextureRenderingStep Class
RenderTextureRenderingStep.TextureChannelsCount Enumeration
ResolveBackBufferRenderingStep Class
ResolveStereoscopicImagesRenderingStep Class
ResourceCreationException Class
SceneNode Class
SceneNode.SceneNodeDirtyFlags Enumeration
ScreenSpaceAmbientOcclusionRenderingProvider Class
ScreenSpaceLineMesh Class
ScreenSpaceLineNode Class
ShaderBytecodeProvider Class
ShaderQuality Enumeration
ShadowLightData Class
ShadowRenderingProviderBase Class
SharedDXDeviceResource Class
SharedDXResource Class
SharedDXResourceWrapper<T> Class
SharedDXSceneResource Class
SimpleMesh<T> Class
SimpleResolveStereoscopicImagesRenderingStep Class
SimpleShaderBytecodeProvider Class
SortedRenderablePrimitiveRenderingQueue Class
SortedRenderablePrimitiveRenderingQueue.RenderingQueueSorterType Enumeration
SplitScreenVirtualRealityProvider Class
SplitScreenVirtualRealityProvider.SplitScreenType Enumeration
SpriteBatch Class
SsaoBlurPostProcess Class
StereoscopicVirtualRealityProvider Class
SubMesh Class
SupersamplingResolveFilterType Enumeration
SuperShadowShaderEffect Class
TextureCache Class
TextureFilteringTypes Enumeration
TextureInfo Class
TextureLoader Class
Transformation Class
UpdateStatusEventArgs Class
UpdateStatusEventHandler Delegate
VarianceDepthBlurPostProcess Class
VarianceShadowDepthEffect Class
VarianceShadowRenderingProvider Class
VirtualRealityContext Class
VirtualRealityProviderBase Class
Split
Screen
Virtual
Reality
Provider
Split
Screen
Type Enumeration
SplitScreenType defines the possible types of split screen.
Namespace:
Ab3d.DirectX
Assembly:
Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax
C#
Copy
public
enum
SplitScreenType
Members
Member name
Value
Description
SideBySide
0
Splits the screen vertically
TopAndBottom
1
Splits the screen horizontally
See Also
Reference
Ab3d.DirectX Namespace
See
Ab3d.DXEngine home page
to get more information about the Ab3d.DXEngine library.
Copyright (c) by AB4D d.o.o. (www.ab4d.com)