![]() | |
Position |
public struct PositionNormalTexture : IEquatable<PositionNormalTexture>
The PositionNormalTexture type exposes the following members.
Name | Description | |
---|---|---|
![]() | PositionNormalTexture(Vector3, Vector3, Vector2) | Constructor |
![]() | PositionNormalTexture(Single, Single, Single, Single, Single, Single, Single, Single) | Constructor |
Name | Description | |
---|---|---|
![]() | Equals(Object) |
Determines whether the specified Object is equal to this instance.
(Overrides ValueTypeEquals(Object)) |
![]() | Equals(PositionNormalTexture) | Determines whether the specified PositionNormalTexture is equal to this instance. |
![]() | Equals(PositionNormalTexture) | Determines whether the specified PositionNormalTexture is equal to this instance. |
![]() | GetHashCode |
Returns a hash code for this instance.
(Overrides ValueTypeGetHashCode) |
![]() | ToString |
ToString
(Overrides ValueTypeToString) |
Name | Description | |
---|---|---|
![]() ![]() | Equality(PositionNormalTexture, PositionNormalTexture) | Tests for equality between two objects. |
![]() ![]() | Inequality(PositionNormalTexture, PositionNormalTexture) | Tests for inequality between two objects. |
Name | Description | |
---|---|---|
![]() | Normal | Normal |
![]() | Position | Position |
![]() ![]() | SizeInBytes | Size in bytes |
![]() ![]() | SizeInFloats | Size in floats |
![]() | TextureCoordinate | TextureCoordinate |