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BeginVirtualRealityRenderingStep Class

BeginVirtualRealityRenderingStep is a rendering step that prepares the rendering context for rendering the current eye. It is usually added before DXScene.DefaultPrepareRenderTargetsRenderingStep. When the virtual reality provider defined in current VirtualRealityContext is enabled, this step calls the UpdateRenderingContext(RenderingContext, Boolean) method. If virtual reality provider is not enabled this step does nothing.
Inheritance Hierarchy
SystemObject
  Ab3d.DirectXDXResourceBase
    Ab3d.DirectXDisposableDXResource
      Ab3d.DirectXDXSceneResource
        Ab3d.DirectXRenderingStepBase
          Ab3d.DirectXBeginVirtualRealityRenderingStep

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax
C#
public class BeginVirtualRealityRenderingStep : RenderingStepBase

The BeginVirtualRealityRenderingStep type exposes the following members.

Constructors
 NameDescription
Public methodBeginVirtualRealityRenderingStep Constructor
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See Also