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RenderDepthShadowRenderingStep Class

RenderDepthShadowRenderingStep is a rendering step that can render the shadow from the normal-depth texture. It is used in the DynamicPlanarShadowRenderingProvider.
Inheritance Hierarchy
SystemObject
  Ab3d.DirectXDXResourceBase
    Ab3d.DirectXDisposableDXResource
      Ab3d.DirectXDXSceneResource
        Ab3d.DirectXRenderingStepBase
          Ab3d.DirectXRenderDepthShadowRenderingStep

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax
C#
public sealed class RenderDepthShadowRenderingStep : RenderingStepBase

The RenderDepthShadowRenderingStep type exposes the following members.

Constructors
Properties
 NameDescription
Public propertyCustomBlendState Gets or sets a CustomBlendState that is used to render the texture. When null (by default) the Opaque is used.
Public propertyDepthTexture Gets or sets a ShaderResourceView that represents the depth texture
Public propertyIsTransparentShadow IsTransparentShadow
Public propertyMaxDepth MaxDepth
Public propertyMinDepth MinDepth
Public propertyShadowDarkness ShadowDarkness
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See Also