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Render |
The RenderDepthShadowRenderingStep type exposes the following members.
Name | Description | |
---|---|---|
![]() | CustomBlendState | Gets or sets a CustomBlendState that is used to render the texture. When null (by default) the Opaque is used. |
![]() | DepthTexture | Gets or sets a ShaderResourceView that represents the depth texture |
![]() | IsTransparentShadow | IsTransparentShadow |
![]() | MaxDepth | MaxDepth |
![]() | MinDepth | MinDepth |
![]() | ShadowDarkness | ShadowDarkness |