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InitializeRenderingStep Class

InitializeRendering is the first rendering step. It sets up the RenderingContext with current RenderTargets, resets statistics, etc.
Inheritance Hierarchy
SystemObject
  Ab3d.DirectXDXResourceBase
    Ab3d.DirectXDisposableDXResource
      Ab3d.DirectXDXSceneResource
        Ab3d.DirectXRenderingStepBase
          Ab3d.DirectXInitializeRenderingStep

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax
C#
public class InitializeRenderingStep : RenderingStepBase

The InitializeRenderingStep type exposes the following members.

Constructors
 NameDescription
Public methodInitializeRenderingStep Initializes a new instance of the InitializeRenderingStep class.
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Properties
 NameDescription
Public propertyIsInitializingFromDXScene Gets or sets a Boolean that specifies if this InitializeRenderingStep sets BackBuffers, BackBuffer views, CurrentViewport and UsedCamera from DXScene. Default value is true.
Public propertyIsInitializingRenderingContext Gets or sets a Boolean that specified is this InitializeRenderingStep initialized the RenderingContext by setting BackBuffers, BackBuffer views, CurrentViewport and UsedCamera. True by default. When set to false, then user should manually call InitializeRenderingContext(RenderingContext) method. This can prevent duplicate initialization of RenderingContext.
Public propertyIsSortingRenderingQueues Gets or sets a Boolean that specifies if this InitializeRenderingStep calls Sort method on all RenderingQueues that support sorting. Default value is true. It can be set to false to disable sorting RenderingQueues or manually sort RenderingQueues in some other rendering step.
Public propertyIsWaitingUntilRenderingComplete Gets a Boolean that specifies if this rendering step is currently waiting for rendering of the previous frame to be completed. This can happen when graphics card has not yet rendered the previous frame. In this case this rendering step waits in the main thread until the frame is fully renderer and only then continues to render the new frame.
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Methods
 NameDescription
Public methodInitializeRenderingContext InitializeRenderingContext can be manually called when IsInitializingRenderingContext is set to false.
Public methodSaveExecutionTimeStatistics SaveExecutionTimeStatistics is called when we are collecting statistics. The implementation of the method should save or add the elapsedMilliseconds to the corresponding property in the RenderingStatistics class.
(Overrides RenderingStepBaseSaveExecutionTimeStatistics(Double, RenderingStatistics))
Public methodUpdatedResolveBackBufferRenderingStep UpdatedResolveBackBufferRenderingStep method updates the DefaultResolveBackBufferRenderingStep and based on the specified supersamplingCount sets the recommended TexelOffsetsScale, ResolveFilter and CenterPixelWeight.
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See Also