Position |
public struct PositionTexture : IEquatable<PositionTexture>
The PositionTexture type exposes the following members.
Name | Description | |
---|---|---|
PositionTexture(Vector3, Vector2) | Constructor | |
PositionTexture(Single, Single, Single, Single, Single) | Constructor |
Name | Description | |
---|---|---|
Equals(Object) |
Determines whether the specified Object is equal to this instance.
(Overrides ValueTypeEquals(Object)) | |
Equals(PositionTexture) | Determines whether the specified PositionTexture is equal to this instance. | |
Equals(PositionTexture) | Determines whether the specified PositionTexture is equal to this instance. | |
GetHashCode |
Returns a hash code for this instance.
(Overrides ValueTypeGetHashCode) | |
ToString |
ToString
(Overrides ValueTypeToString) |
Name | Description | |
---|---|---|
Equality(PositionTexture, PositionTexture) | Tests for equality between two objects. | |
Inequality(PositionTexture, PositionTexture) | Tests for inequality between two objects. |
Name | Description | |
---|---|---|
Position | Position | |
SizeInBytes | SizeInBytes | |
SizeInFloats | SizeInFloats | |
TextureCoordinate | TextureCoordinate |