Context | |
[FlagsAttribute] public enum ResetType
| Member name | Value | Description |
|---|---|---|
| None | 0 | None |
| VertexShader | 1 | VertexShader |
| PixelShader | 2 | PixelShader |
| GeometryShader | 4 | GeometryShader |
| PrimitiveTopology | 16 | PrimitiveTopology |
| InputLayout | 32 | InputLayout |
| VertexBuffer | 64 | VertexBuffer |
| IndexBuffer | 128 | IndexBuffer |
| BlendState | 256 | BlendState |
| DepthStencilState | 512 | DepthStencilState |
| RasterizerState | 1,024 | RasterizerState |
| SamplerState | 2,048 | SamplerState |
| VertexShaderConstantBuffers | 4,096 | VertexShaderConstantBuffers |
| PixelShaderConstantBuffers | 8,192 | PixelShaderConstantBuffers |
| GeometryShaderConstantBuffers | 16,384 | GeometryShaderConstantBuffers |
| PixelShaderResources | 32,768 | PixelShaderResource |
| All | 65,535 | Reset all states |