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RenderablePrimitiveBaseRenderablePrimitiveRenderingFlags Enumeration |
RenderablePrimitiveRenderingFlags define flags that can be used by the
RenderingFlags field.
Namespace: Ab3d.DirectXAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax [FlagsAttribute]
public enum RenderablePrimitiveRenderingFlags
Members Member name | Value | Description |
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None | 0 |
None
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IsVisible | 1 |
IsVisible
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IsWorldMatrixIdentity | 2 |
IsWorldMatrixIdentity
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IsFrontCounterClockwise | 4 |
IsFrontCounterClockwise
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IsBackFaceMaterial | 8 |
IsBackFaceMaterial
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IsCastingShadow | 16 |
IsCastingShadow - when set this object casts a shadow
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IsReceivingShadow | 32 |
IsReceivingShadow - when set, this object receives shadow
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See Also