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DXDeviceConfiguration Class

DXDeviceConfiguration is used to define properties that are used for creation of DirectX Device and SwapChain.
Inheritance Hierarchy
SystemObject
  Ab3d.DirectXDXDeviceConfiguration

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax
C#
public class DXDeviceConfiguration

The DXDeviceConfiguration type exposes the following members.

Constructors
 NameDescription
Public methodDXDeviceConfiguration Constructor
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Properties
 NameDescription
Public propertyAdapter Gets or sets an adapter (graphics card) that will be used to create DirectX device. When null (by default) the default adapter is used. To get the actual Adapter used by the created DirectX Device see the Adapter property.
Public propertyDriverType Gets or sets a DirectX DriverType. Usually this property is set to Hardware or Warp (used for high speed software rendering).
Public propertySupportedFeatureLevels Gets or sets an array of FeatureLevel that specify which feature levels are required to create the DirectX device (by default feature levels equal and higher than 10 are used).
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Fields
 NameDescription
Public fieldStatic memberAllSupportedFeatureLevels Gets an array of all FeatureLevels supported by DXEngine
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See Also