Position |
public struct PositionTextureColor : IEquatable<PositionTextureColor>
The PositionTextureColor type exposes the following members.
Name | Description | |
---|---|---|
PositionTextureColor(Vector3, Vector2, Color4) | Constructor | |
PositionTextureColor(Single, Single, Single, Single, Single, Color4) | Constructor |
Name | Description | |
---|---|---|
Equals(Object) |
Determines whether the specified Object is equal to this instance.
(Overrides ValueTypeEquals(Object)) | |
Equals(PositionTextureColor) | Determines whether the specified PositionTextureColor is equal to this instance. | |
Equals(PositionTextureColor) | Determines whether the specified PositionTextureColor is equal to this instance. | |
GetHashCode |
Returns a hash code for this instance.
(Overrides ValueTypeGetHashCode) | |
ToString |
ToString
(Overrides ValueTypeToString) |
Name | Description | |
---|---|---|
Equality(PositionTextureColor, PositionTextureColor) | Tests for equality between two objects. | |
Inequality(PositionTextureColor, PositionTextureColor) | Tests for inequality between two objects. |
Name | Description | |
---|---|---|
Color | Color | |
Position | Position | |
SizeInBytes | Size in bytes | |
SizeInFloats | Size in floats | |
TextureCoordinate | TextureCoordinate |