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ICamera Interface |
public interface ICamera
The ICamera type exposes the following members.
Name | Description | |
---|---|---|
![]() | AspectRatio | Gets or sets the camera's aspect ratio - calculated as viewport's width / height. |
![]() | FarPlaneDistance | Gets or sets a value that specifies the distance from the camera of the camera's far clip plane. |
![]() | NearPlaneDistance | Gets or sets a value that specifies the distance from the camera of the camera's near clip plane. |
![]() | ParentDXScene | Gets or sets the DXScene that this camera belong to. |
![]() | ParentSceneNode | Gets or sets a parent SceneNode that can be used to adjust the camera's View matrix with the SceneNode's world matrix. This can be used to animate the camera with SceneNode. |
![]() | Projection | Gets the camera's projection matrix. |
![]() | ProjectionType | Gets type of projection (Perspective or Orthographic) |
![]() | View | Gets the camera's view matrix. |
Name | Description | |
---|---|---|
![]() | GetCameraPosition | Returns the current position of the camera. |
![]() | GetViewProjection | Gets a precalculated View * Projection matrix. |
![]() | GetWorldViewProjection | Returns WorldViewProjection matrix. Calculating this matrix is faster inside Camera because here we can access matrixes by reference. |
![]() | Update | Update method updates the camera matrices when needed (when there were any change in the camera properties) or when forceMatrixUpdate is set to true. |
Name | Description | |
---|---|---|
![]() | CameraChanged | CameraChanged event occurs after the camera was changed. |