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BackBufferReadyEventArgs Class

BackBufferReadyEventArgs is an event handler that is used for the BackBufferReady event. BackBufferReady event is fired when the scene is rendered to back buffer that is ready to be mapped and copy from graphics card to system memory.
Inheritance Hierarchy
SystemObject
  SystemEventArgs
    Ab3d.DirectXBackBufferReadyEventArgs

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax
C#
public class BackBufferReadyEventArgs : EventArgs

The BackBufferReadyEventArgs type exposes the following members.

Constructors
 NameDescription
Public methodBackBufferReadyEventArgs Constructor
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Properties
 NameDescription
Public propertyData BackBuffer Data as SharpDX DataBox
Public propertyFormat Format of back buffer
Public propertyHeight Height of back buffer
Public propertyIsRegisteredForBackBufferMapping Boolean that can be set to false by the subscriber of the BackBufferReadyEventHandler to unregister from being called on the next frame.
Public propertyWidth Width of back buffer
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See Also