Mesh |
public class MeshOctTreeNode
The MeshOctTreeNode type exposes the following members.
Name | Description | |
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MeshOctTreeNode | Creates an instance of MeshOctTreeNode |
Name | Description | |
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AddTriangle | Adds a triangle with the specified triangleBoundingBox and index to this or any child node. | |
CollectBoundingBoxesInLevel | CollectBoundingBoxesInLevel is a diagnostics method and fills the boundingBoxes list with bounding boxes from child nodes. | |
CollectNodesCountInLevel | CollectNodesCountInLevel is a diagnostics method and returns the number of nodes (MeshOctTreeNode objects) in the specified targetNodeLevel level. | |
CollectNodesTrianglesCountInLevel | CollectNodesTrianglesCountInLevel is a diagnostics method and fills a list of triangles count as int values with number of triangles in each node | |
GetAllHitResults | Hit test a ray against the triangles in this and child MeshOctTreeNodes and adds all hit result int the specified hitResults list. | |
GetTrianglesCountInLevel | Gets number of triangles in the specified node and its child nodes. | |
HitTest | Hit test a ray against the triangles in this and child MeshOctTreeNodes and returns the closest hit result. | |
Optimize | Optimize method optimizes this oct tree node and its child nodes. It is possible to remove empty child nodes and in case of a single child node move its triangles to this node. This method is automatically called from the MeshOctTree constructor. |
Name | Description | |
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ActualBoundingBox | Bounding box created from actually containing positions | |
ChildNodes | List of child MeshOctTreeNode objects. The number of child MeshOctTreeNode objects can be lower then 8 when Optimize(Boolean, Boolean) method is called to remove empty MeshOctTreeNode objects. | |
HasChildTriangles | Boolean value that specifies if this MeshOctTree has any child triangles (set to true the first time the AddTriangle(Int32, BoundingBox) method is called). | |
NodeBoundingBox | BoundingBox of this node (calculated as 1/8 part of its parent) | |
NodeLevel | level of this node (level 1 is the first level) | |
ParentMashOctTree | Parent MeshOctTree | |
TriangleIndexes | List of triangle indexes that are contained in this MeshOctTreeNode. To get the index of triangle indice in the TriangleIndicesArray, multiplying the values from this list with 3. |