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PrepareVarianceShadowMappingRenderingStep Class

PrepareVarianceShadowMappingRenderingStep rendering step prepares other rendering steps for variance shadow rendering.
Inheritance Hierarchy
SystemObject
  Ab3d.DirectXDXResourceBase
    Ab3d.DirectXDisposableDXResource
      Ab3d.DirectXDXSceneResource
        Ab3d.DirectXRenderingStepBase
          Ab3d.DirectXPrepareVarianceShadowMappingRenderingStep

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax
C#
public sealed class PrepareVarianceShadowMappingRenderingStep : RenderingStepBase

The PrepareVarianceShadowMappingRenderingStep type exposes the following members.

Constructors
 NameDescription
Public methodPrepareVarianceShadowMappingRenderingStep Constructor
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Properties
 NameDescription
Public propertyBluredShaderResourceView1 Gets ShaderResourceView for the first blured shadow map.
Public propertyBluredShaderResourceView2 Gets ShaderResourceView for the second blured shadow map.
Public propertyShadowShaderResourceView Gets ShaderResourceView for the shadow map buffer
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Methods
 NameDescription
Public methodSaveExecutionTimeStatistics SaveExecutionTimeStatistics is called when we are collecting statistics. The implementation of the method should save or add the elapsedMilliseconds to the corresponding property in the RenderingStatistics class.
(Overrides RenderingStepBaseSaveExecutionTimeStatistics(Double, RenderingStatistics))
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See Also