Render |
public enum TextureChannelsCount
Member name | Value | Description |
---|---|---|
Undefined | 0 | Undefined |
OneChannel | 1 | Only red channel will be read from the source texture and will be rendered as red color |
TwoChannels | 2 | Only red and green channels will be read from the source texture |
ThreeChannels | 3 | Only red, green and blue channels will be read from the source texture |
FourChannels | 4 | All four channels (red, green, blue and alpha) will be read from the source texture |
OneChannelGrayscaleRendering | 5 | Only one channel will be read from the source texture and it will be rendered as grayscale (red, green and blue colors will all get that value). |