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InputLayoutType Enumeration

InputLayoutType defines the possible components of InputLayout. Note that it is possible to define data for first and second input slot.

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax
C#
[FlagsAttribute]
public enum InputLayoutType
Members
Member nameValueDescription
Position1 Positions that are bound to the first input slot (slot index = 0)
Normal2 Normals that are bound to the first input slot (slot index = 0)
TextureCoordinate4 TextureCoordinates that are bound to the first input slot (slot index = 0)
Color38 Color with RGB values that are bound to the first input slot (slot index = 0)
Color16 Color with RGBA values that are bound to the first input slot (slot index = 0)
Color416 Color with RGBA values that are bound to the first input slot (slot index = 0)
Tangent32 Tangents that are bound to the first input slot (slot index = 0)
Bitangent64 Bitangents that are bound to the first input slot (slot index = 0)
Position_Slot14,096 Positions that are bound to second input slot (slot index = 1)
Normal_Slot18,192 Normals that are bound to second input slot (slot index = 1)
TextureCoordinate_Slot116,384 TextureCoordinates that are bound to second input slot (slot index = 1)
Color3_Slot132,768 Color with RGB values that are bound to second input slot (slot index = 1)
Color_Slot165,536 Color with RGBA values that are bound to second input slot (slot index = 1)
Color4_Slot165,536 Color with RGBA values that are bound to second input slot (slot index = 1)
Tangent_Slot1131,072 Tangents that are bound to second input slot (slot index = 1)
Bitangent_Slot1262,144 Bitangents that are bound to second input slot (slot index = 1)
See Also