 |
SceneViewWidth Property |
Gets the final width in pixels of the texture that is shown by this SceneView.
In case when
SupersamplingCount is more than 1, then the width of the texture that is used for rendering
is by
SupersamplingFactor factor bigger than the value of this property (see
RenderWidth).
The super-scaled texture is then down-sampled to this width.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntaxpublic int Width { get; }
Property Value
Int32
See Also