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SceneViewMainRenderPass Property |
Gets the GpuRenderPass that is used to render the objects in the scene.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntaxpublic GpuRenderPass? MainRenderPass { get; }
Property Value
GpuRenderPass
See Also