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SceneViewMultisampleCount Property

MultisampleCount defines the multi-sampling count (MSAA) used by this SceneView. This value can be set when calling Initialize method or after the SceneView is initialized by calling the Resize method. Default value is 1 (no multi-sampling). See remarks for more info.

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9196+3eba290aba85a9aa739abf2459bc51e303a050d7
Syntax
C#
public int MultisampleCount { get; }

Property Value

Int32
Remarks

MultisampleCount defines the multi-sampling count (MSAA) used by this SceneView.

MSAA produce smoother edges by storing multiple color values for each pixel. To improve performance, pixel shader is executed once for each pixel and then its result (color) is shared across multiple pixels. This produces smoother edges but do not provide additional sub-pixel details.

This value can be set when calling Initialize method or after the SceneView is initialized by calling the Resize method.

Default value is 1 (no multi-sampling).

See Also