 |
SceneViewSSAAImage Property |
Gets the GpuImage that is used when the
SupersamplingFactor is bigger than 1.
When no multi-sampling is used, then the 3D scene is rendered to this GpuImage.
When super-sampling is used, then this GpuImage is resoved from the
MSAAImage.
This GpuImage is down-samples to the final swap-chin image in the post-process.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9196+3eba290aba85a9aa739abf2459bc51e303a050d7
Syntaxpublic GpuImage? SSAAImage { get; }
Property Value
GpuImage
See Also