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SceneViewSSAAImage Property |
Gets the GpuImage that is used when the
SupersamplingFactor is bigger than 1.
When no multi-sampling is used, then the 3D scene is rendered to this GpuImage.
When super-sampling is used, then this GpuImage is resoved from the
MSAAImage.
This GpuImage is down-samples to the final swap-chin image in the post-process.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntaxpublic GpuImage? SSAAImage { get; }
Property Value
GpuImage
See Also