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SceneViewMaxConcurrentlySubmittedFrames Property

Gets the number of frames that can be rendered in the background on the graphics card. In case when the engine is waiting for the graphics card to finish rendering, then this value is 0 (no background rendering while this app is being executed). Otherwise this value can be as big as SwapChainImagesCount.

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public int MaxConcurrentlySubmittedFrames { get; }

Property Value

Int32
See Also