|
SceneViewUseSurfacePreTransform Property |
Gets or sets a Boolean that specifies if Surface pre-transform is used (view is rendered with the same rotation as the surface).
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax public bool UseSurfacePreTransform { get; set; }
Property Value
BooleanSee Also