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SceneViewUseSurfacePreTransform Property |
Gets or sets a Boolean that specifies if Surface pre-transform is used (view is rendered with the same rotation as the surface).
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntaxpublic bool UseSurfacePreTransform { get; set; }
Property Value
Boolean
See Also