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SceneViewMSAAImage Property |
Gets the GpuImage that is used as multi-sampled buffer.
When using super-sampling, then this GpuImage is scaled by the
SupersamplingFactor.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntaxpublic GpuImage? MSAAImage { get; }
Property Value
GpuImage
See Also