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SceneViewPreferredIsPerSampleShading Property

PreferredIsPerSampleShading can be set before the SceneView is initialized and defines if the per-sample shading is used. After initializing the SceneView, the actually used multi-sampling count is set to the IsPerSampleShading property.

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntax
C#
public bool PreferredIsPerSampleShading { get; set; }

Property Value

Boolean
See Also