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SceneViewRenderWidth Property |
Gets the width in pixels that is used for rendering of this SceneView.
In case when
SupersamplingCount is more than 1, then this value is calculated as
Width multiplied by
SupersamplingFactor.
The super-scaled texture is then down-sampled to the final width that is defined by
Width property.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9196+3eba290aba85a9aa739abf2459bc51e303a050d7
Syntaxpublic int RenderWidth { get; }
Property Value
Int32
See Also