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SceneViewRenderWidth Property

Gets the width in pixels that is used for rendering of this SceneView. In case when SupersamplingCount is more than 1, then this value is calculated as Width multiplied by SupersamplingFactor. The super-scaled texture is then down-sampled to the final width that is defined by Width property.

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public int RenderWidth { get; }

Property Value

Int32

[Missing <value> documentation for "P:Ab4d.SharpEngine.SceneView.RenderWidth"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.SceneView.RenderWidth"]

See Also