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SceneViewRenderWidth Property

Gets the width in pixels that is used for rendering of this SceneView. In case when SupersamplingCount is more than 1, then this value is calculated as Width multiplied by SupersamplingFactor. The super-scaled texture is then down-sampled to the final width that is defined by Width property.

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public int RenderWidth { get; }

Property Value

Int32

[Missing <value> documentation for "P:Ab4d.SharpEngine.SceneView.RenderWidth"]

Remarks

[Missing <remarks> documentation for "P:Ab4d.SharpEngine.SceneView.RenderWidth"]

See Also