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MeshFactorySetSphereVerticesArray Method |
SetSphereVerticesArray fills the PositionNormalTextureVertex array with position, normal and texture coordinates for the sphere with specified parameters.
If the specified verticesArray is null or its Length is not correct, then a new array of PositionNormalTextureVertex is created.
The method also sets the boundingBox of the positions.
Namespace: Ab4d.SharpEngine.MeshesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax public static void SetSphereVerticesArray(
Vector3 centerPosition,
float radius,
int segments,
ref PositionNormalTextureVertex[]?? verticesArray,
out BoundingBox? boundingBox
)
Parameters
- centerPosition Vector3
- center of the sphere
- radius Single
- radius of the sphere
- segments Int32
- number of segments that define the sphere
- verticesArray PositionNormalTextureVertex
- array of PositionNormalTextureVertex items (by ref)
- boundingBox BoundingBox
- BoundingBox (out parameter)
See Also