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MeshFactorySetSphereVerticesArray Method

SetSphereVerticesArray fills the PositionNormalTextureVertex array with position, normal and texture coordinates for the sphere with specified parameters. If the specified verticesArray is null or its Length is not correct, then a new array of PositionNormalTextureVertex is created. The method also sets the boundingBox of the positions.

Namespace: Ab4d.SharpEngine.Meshes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public static void SetSphereVerticesArray(
	Vector3 centerPosition,
	float radius,
	int segments,
	ref PositionNormalTextureVertex[]?? verticesArray,
	out BoundingBox? boundingBox
)

Parameters

centerPosition  Vector3
center of the sphere
radius  Single
radius of the sphere
segments  Int32
number of segments that define the sphere
verticesArray  PositionNormalTextureVertex
array of PositionNormalTextureVertex items (by ref)
boundingBox  BoundingBox
BoundingBox (out parameter)
See Also