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MeshFactoryCreatePlaneMesh Method

CreatePlaneMesh creates a plane and returns a StandardMesh with filled vertices array and index array.

Namespace: Ab4d.SharpEngine.Meshes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public static StandardMesh CreatePlaneMesh(
	Vector3 centerPosition,
	Vector3 planeNormal,
	Vector3 planeHeightDirection,
	float width,
	float height,
	int widthSegments = 1,
	int heightSegments = 1,
	string? name = null
)

Parameters

centerPosition  Vector3
center position of the plane
planeNormal  Vector3
Vector3 that is perpendicular to the plane
planeHeightDirection  Vector3
Vector3 that defines the direction of the height
width  Single
width of the plane
height  Single
height of the plane
widthSegments  Int32  (Optional)
number of segments in the width direction
heightSegments  Int32  (Optional)
number of segments in the height direction
name  String  (Optional)
optional name for the mesh

Return Value

StandardMesh
StandardMesh with filled vertices array and index array
See Also