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MeshFactoryCreateCylinderMesh Method |
Create an upright cylinder mesh as a special case of a cone with equal top and bottom radii.
Namespace: Ab4d.SharpEngine.MeshesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax public static StandardMesh CreateCylinderMesh(
Vector3 bottomCenterPosition,
float radius,
float height,
int segments,
bool isSmooth,
string? name = null
)
Parameters
- bottomCenterPosition Vector3
- Position of the bottom-center point.
- radius Single
- Radius of the cylinder.
- height Single
- Vertical size of the cylinder.
- segments Int32
- Number of segments comprising the circles and the side surface.
- isSmooth Boolean
- If set, side surface normals are computed so that the surface looks smooth. Otherwise, each segment of the side surface will appear pronounced and flat.
- name String (Optional)
- Mesh name (for debug purposes).
Return Value
StandardMeshStandardMesh with filled vertices array and index array.
See Also