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PositionNormalTextureVertex Structure |
PositionNormalTextureVertex is a struct used for vertex buffer that defines Position, Normal and TextureCoordinate
Inheritance Hierarchy Namespace: Ab4d.SharpEngine.CommonAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax public struct PositionNormalTextureVertex : IEquatable<PositionNormalTextureVertex>
The PositionNormalTextureVertex type exposes the following members.
Constructors Methods | Name | Description |
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| CalculateBoundingBox(PositionNormalTextureVertex) |
CalculateBoundingBox calculates the BoundingBox from the specified array of PositionNormalTextureVertex.
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| CalculateBoundingBox(Span) | |
| CreateArray(Vector3, Vector3, Vector2) |
CreateArray creates an array of PositionNormalTextureVertex from the specified positions, normals (can ben null) and textureCoordinates (can be null).
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| CreateArray(Vector3, Vector3, Vector2, BoundingBox) |
CreateArray creates an array of PositionNormalTextureVertex from the specified positions, normals (can ben null) and textureCoordinates (can be null).
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| Equals(Object) |
Determines whether the specified Object is equal to this instance.
(Overrides ValueTypeEquals(Object)) |
| Equals(PositionNormalTextureVertex) |
Determines whether the specified PositionNormalTextureVertex is equal to this instance.
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| Equals(PositionNormalTextureVertex) |
Determines whether the specified PositionNormalTextureVertex is equal to this instance.
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| FillArray(PositionNormalTextureVertex, Vector3, Vector3, Vector2) |
FillArray fills the specified array of PositionNormalTextureVertex with the specified positions, normals (can ben null) and textureCoordinates (can be null).
The vertices array length must be at least the length of positions array.
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| FillArray(PositionNormalTextureVertex, Vector3, Vector3, Vector2, BoundingBox) |
FillArray fills the specified array of PositionNormalTextureVertex with the specified positions, normals (can ben null) and textureCoordinates (can be null).
The method also sets the BoundingBox.
The vertices array length must be at least the length of positions array.
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| GetHashCode |
Returns a hash code for this instance.
(Overrides ValueTypeGetHashCode) |
| ToString |
ToString
(Overrides ValueTypeToString) |
TopOperators Fields See Also