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VulkanDeviceCopyToGpuImage Method

[Missing <summary> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CopyToGpuImage(Ab4d.Vulkan.Image,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.PipelineStageFlags,Ab4d.SharpEngine.Core.GpuImage,System.Boolean,Ab4d.Vulkan.ImageLayout,System.Int32,System.Nullable{Ab4d.Vulkan.Semaphore},System.Nullable{Ab4d.Vulkan.Semaphore})"]


Namespace: Ab4d.SharpEngine.Vulkan
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public void CopyToGpuImage(
	Image sourceImage,
	ImageLayout sourceImageLayout,
	AccessFlags sourceImageAccessMask,
	PipelineStageFlags sourceImageStageMask,
	GpuImage targetGpuImage,
	bool restoreSourceImageLayout = true,
	ImageLayout targetImageFinalLayout = ImageLayout.ShaderReadOnlyOptimal,
	int layersCount = 1,
	Semaphore? waitSemaphore = null,
	Semaphore? signalSemaphore = null
)

Parameters

sourceImage  Image

[Missing <param name="sourceImage"/> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CopyToGpuImage(Ab4d.Vulkan.Image,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.PipelineStageFlags,Ab4d.SharpEngine.Core.GpuImage,System.Boolean,Ab4d.Vulkan.ImageLayout,System.Int32,System.Nullable{Ab4d.Vulkan.Semaphore},System.Nullable{Ab4d.Vulkan.Semaphore})"]

sourceImageLayout  ImageLayout

[Missing <param name="sourceImageLayout"/> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CopyToGpuImage(Ab4d.Vulkan.Image,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.PipelineStageFlags,Ab4d.SharpEngine.Core.GpuImage,System.Boolean,Ab4d.Vulkan.ImageLayout,System.Int32,System.Nullable{Ab4d.Vulkan.Semaphore},System.Nullable{Ab4d.Vulkan.Semaphore})"]

sourceImageAccessMask  AccessFlags

[Missing <param name="sourceImageAccessMask"/> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CopyToGpuImage(Ab4d.Vulkan.Image,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.PipelineStageFlags,Ab4d.SharpEngine.Core.GpuImage,System.Boolean,Ab4d.Vulkan.ImageLayout,System.Int32,System.Nullable{Ab4d.Vulkan.Semaphore},System.Nullable{Ab4d.Vulkan.Semaphore})"]

sourceImageStageMask  PipelineStageFlags

[Missing <param name="sourceImageStageMask"/> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CopyToGpuImage(Ab4d.Vulkan.Image,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.PipelineStageFlags,Ab4d.SharpEngine.Core.GpuImage,System.Boolean,Ab4d.Vulkan.ImageLayout,System.Int32,System.Nullable{Ab4d.Vulkan.Semaphore},System.Nullable{Ab4d.Vulkan.Semaphore})"]

targetGpuImage  GpuImage

[Missing <param name="targetGpuImage"/> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CopyToGpuImage(Ab4d.Vulkan.Image,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.PipelineStageFlags,Ab4d.SharpEngine.Core.GpuImage,System.Boolean,Ab4d.Vulkan.ImageLayout,System.Int32,System.Nullable{Ab4d.Vulkan.Semaphore},System.Nullable{Ab4d.Vulkan.Semaphore})"]

restoreSourceImageLayout  Boolean  (Optional)

[Missing <param name="restoreSourceImageLayout"/> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CopyToGpuImage(Ab4d.Vulkan.Image,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.PipelineStageFlags,Ab4d.SharpEngine.Core.GpuImage,System.Boolean,Ab4d.Vulkan.ImageLayout,System.Int32,System.Nullable{Ab4d.Vulkan.Semaphore},System.Nullable{Ab4d.Vulkan.Semaphore})"]

targetImageFinalLayout  ImageLayout  (Optional)

[Missing <param name="targetImageFinalLayout"/> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CopyToGpuImage(Ab4d.Vulkan.Image,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.PipelineStageFlags,Ab4d.SharpEngine.Core.GpuImage,System.Boolean,Ab4d.Vulkan.ImageLayout,System.Int32,System.Nullable{Ab4d.Vulkan.Semaphore},System.Nullable{Ab4d.Vulkan.Semaphore})"]

layersCount  Int32  (Optional)

[Missing <param name="layersCount"/> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CopyToGpuImage(Ab4d.Vulkan.Image,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.PipelineStageFlags,Ab4d.SharpEngine.Core.GpuImage,System.Boolean,Ab4d.Vulkan.ImageLayout,System.Int32,System.Nullable{Ab4d.Vulkan.Semaphore},System.Nullable{Ab4d.Vulkan.Semaphore})"]

waitSemaphore  NullableSemaphore  (Optional)

[Missing <param name="waitSemaphore"/> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CopyToGpuImage(Ab4d.Vulkan.Image,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.PipelineStageFlags,Ab4d.SharpEngine.Core.GpuImage,System.Boolean,Ab4d.Vulkan.ImageLayout,System.Int32,System.Nullable{Ab4d.Vulkan.Semaphore},System.Nullable{Ab4d.Vulkan.Semaphore})"]

signalSemaphore  NullableSemaphore  (Optional)

[Missing <param name="signalSemaphore"/> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CopyToGpuImage(Ab4d.Vulkan.Image,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.PipelineStageFlags,Ab4d.SharpEngine.Core.GpuImage,System.Boolean,Ab4d.Vulkan.ImageLayout,System.Int32,System.Nullable{Ab4d.Vulkan.Semaphore},System.Nullable{Ab4d.Vulkan.Semaphore})"]

Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CopyToGpuImage(Ab4d.Vulkan.Image,Ab4d.Vulkan.ImageLayout,Ab4d.Vulkan.AccessFlags,Ab4d.Vulkan.PipelineStageFlags,Ab4d.SharpEngine.Core.GpuImage,System.Boolean,Ab4d.Vulkan.ImageLayout,System.Int32,System.Nullable{Ab4d.Vulkan.Semaphore},System.Nullable{Ab4d.Vulkan.Semaphore})"]

See Also