Ab4d.SharpEngine help
Ab4d.SharpEngine help
Ab4d.SharpEngine Namespaces
Ab4d.SharpEngine.Vulkan
VulkanDevice Class
VulkanDevice Methods
AllocateMemory Method
AllocateShaderSpecializationInfo Method
BeginGraphicsCommands Method
BeginStagingCommands Method
CacheObject Method
CalculateMipLevelsCount Method
CheckDeviceMinimumRequirements Method
CheckIsOnMainThread Method
CopyBuffer Method
CopyDataToGpuImage Method
CopyDataToImage Method
CopyGpuImage Method
CopyImage Method
CopyToGpuImage Method
Create Method
CreateBuffer Method
CreateBuffers Method
CreateCommandBuffers Method
CreateCommandPool Method
CreateDescriptorPool Method
CreateDescriptorSetLayout Method
CreateDescriptorSets Method
CreateDynamicUniformBuffers Method
CreateFence Method
CreateFrameBuffers Method
CreateGraphicsCommandPool Method
CreateImageViews Method
CreateMultiSampledFrameBuffers Method
CreateMultiSampledRenderPass Method
CreatePipelineLayout Method
CreateSampler Method
CreateSemaphore Method
CreateStandardRenderPass Method
CreateSwapChain Method
CreateSwapChainImages Method
CreateUniformBuffers Method
Dispose Method
DisposeVulkanResourceOnMainThreadAfterFrameRendered Method
DumpMemoryReport Method
DumpResources Method
DumpResourcesForDelayedDisposal Method
EndGraphicsCommands Method
EndStagingCommands Method
ExecuteOnMainThread Method
ExecuteOnMainThreadAfterFrameRendered Method
FreeMemory Method
GetCachedObject<T> Method
GetCachedObjectsReportString Method
GetMemoryReportString Method
GetPipelineCache Method
GetPreTransform Method
GetResourcesForDelayedDisposalString Method
GetResourcesReportString Method
GetSupportedDepthStencilFormat Method
GetVulkanFormat Method
InsertImageMemoryBarrier Method
IsOnMainThread Method
MapMemory<T> Method
MultiPassDataCopyWithStaging<T> Method
ReadDataWithStaging<T> Method
ReleaseShaderSpecializationInfo Method
RemoveCachedObject Method
RunAllUpdateActions Method
SetupRequestedDeviceFeatures Method
TransitionImageToShaderReadOnlyOptimalLayout Method
UnmapMemory Method
UpdateDescriptorSets Method
WaitUntilIdle Method
WriteDataWithStaging<T> Method
Vulkan
Device
Wait
Until
Idle Method
Namespace:
Ab4d.SharpEngine.Vulkan
Assembly:
Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
Copy
public
void
WaitUntilIdle
()
See Also
Reference
VulkanDevice Class
Ab4d.SharpEngine.Vulkan Namespace
Copyright (c) by AB4D d.o.o. (www.ab4d.com)