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VulkanDeviceCreateDynamicUniformBuffers Method


Namespace: Ab4d.SharpEngine.Vulkan
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public GpuBuffer[] CreateDynamicUniformBuffers(
	int itemSize,
	int itemsCount,
	int buffersCount,
	Type uniformBufferType,
	out int alignedItemSize,
	string? name = null
)

Parameters

itemSize  Int32
 
itemsCount  Int32
 
buffersCount  Int32
 
uniformBufferType  Type
 
alignedItemSize  Int32
 
name  String  (Optional)
 

Return Value

GpuBuffer

[Missing <returns> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CreateDynamicUniformBuffers(System.Int32,System.Int32,System.Int32,System.Type,System.Int32@,System.String)"]

See Also