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Vulkan |
public Sampler CreateSampler( int textureMipsCount, SamplerAddressMode addressMode = SamplerAddressMode.MirroredRepeat, Filter filter = Filter.Linear, SamplerMipmapMode mipmapMode = SamplerMipmapMode.Linear, float maxAnisotropy = 3,402823E+38f, BorderColor borderColor = BorderColor.FloatOpaqueWhite )