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SceneUpdate Method |
Update method can be called to update the changed materials and SceneNodes that are attached to the
RootNode.
This method also clears the
DirtyFlags.
This method is usually called from SceneView's
Render(Boolean, Boolean, Boolean) method. It can be also called before hit-testing to update the scene.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax public void Update(
bool forceUpdateAll = false
)
Parameters
- forceUpdateAll Boolean (Optional)
- when true (false by default), then SceneNodes are updated even when the DirtyFlags indicate that there are no changes in the SceneNodes.
See Also