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SceneUpdate Method |
Update method can be called to update the changed materials and SceneNodes that are attached to the
RootNode.
This method also clears the
DirtyFlags.
This method is usually called from SceneView's
Render(Boolean, Boolean, Boolean) method. It can be also called before hit-testing to update the scene.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic void Update(
bool forceUpdateAll = false
)
Parameters
- forceUpdateAll Boolean (Optional)
- when true (false by default), then SceneNodes are updated even when the DirtyFlags indicate that there are no changes in the SceneNodes.
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Scene.Update(System.Boolean)"]
See Also