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SceneAddRenderingLayerAfter Method |
Adds the newRenderLayer after the already registered afterRenderLayer.
If rendering layer is MaterialSortedRenderingLayer or CameraDistanceSortedRenderingLayer, then also its IsSortingEnabled property is set according to the current settings.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic void AddRenderingLayerAfter(
RenderingLayer newRenderingLayer,
RenderingLayer afterRenderingLayer
)
Parameters
- newRenderingLayer RenderingLayer
- RenderingLayer to add
- afterRenderingLayer RenderingLayer
- RenderingLayer that is already registered in the RenderingLayers collection; when null then newRenderingLayer is added as the first rendering layer
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Scene.AddRenderingLayerAfter(Ab4d.SharpEngine.RenderingLayers.RenderingLayer,Ab4d.SharpEngine.RenderingLayers.RenderingLayer)"]
See Also