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SceneGetAmbientLightColor Method

Returns the Color3 of the ambient light that is used in this scene. When Black is returned, then no ambient light is used. When multiple AmbientLight objects are added to the Light collection, then their colors are summed.

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public Color3 GetAmbientLightColor()

Return Value

Color3
Color3 of the ambient light that is used in this scene (Black means no ambient light)
See Also