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SceneDumpSceneNodes Method

Writes string that contains details about all SceneNodes and their hierarchy to the console (when the application is debugged in Visual Studio the result is written to Output window or Immediate Window if started from there; in Rider the result is written to Debug Output window).

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public void DumpSceneNodes(
	bool showBoundingBox = true,
	bool showTransform = true,
	bool showDirtyFlags = true
)

Parameters

showBoundingBox  Boolean  (Optional)
true to show object bounds (true by default)
showTransform  Boolean  (Optional)
true to show object transformation (true by default)
showDirtyFlags  Boolean  (Optional)
true to show dirty flags (true by default)
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Scene.DumpSceneNodes(System.Boolean,System.Boolean,System.Boolean)"]

See Also