Click or drag to resize
Ab4d.SharpEngine logo

SceneDumpSceneNodes Method

Writes string that contains details about all SceneNodes and their hierarchy to the console (when the application is debugged in Visual Studio the result is written to Output window or Immediate Window if started from there; in Rider the result is written to Debug Output window).

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public void DumpSceneNodes(
	bool showBoundingBox = true,
	bool showTransform = true,
	bool showDirtyFlags = true
)

Parameters

showBoundingBox  Boolean  (Optional)
true to show object bounds (true by default)
showTransform  Boolean  (Optional)
true to show object transformation (true by default)
showDirtyFlags  Boolean  (Optional)
true to show dirty flags (true by default)
See Also