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SceneGetSceneNodesInfo Method

Returns string that contains details about all SceneNodes and their hierarchy.

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public string GetSceneNodesInfo(
	bool showChildNodeIndex = false,
	bool showWorldBoundingBox = true,
	bool showLocalBoundingBox = false,
	bool showMeshInfo = true,
	bool showMaterialInfo = true,
	bool showTransform = true,
	bool showDirtyFlags = true,
	bool showLastFrameDirtyFlags = false,
	bool showStatistics = true,
	bool showAllEffects = true,
	bool showGpuHandles = false
)

Parameters

showChildNodeIndex  Boolean  (Optional)
when true then indexes of GroupNode children are shown
showWorldBoundingBox  Boolean  (Optional)
true to show object's world BoundingBox
showLocalBoundingBox  Boolean  (Optional)
true to show object's local BoundingBox (false by default)
showMeshInfo  Boolean  (Optional)
true to show mesh info
showMaterialInfo  Boolean  (Optional)
true to show material info
showTransform  Boolean  (Optional)
true to show object transformation
showDirtyFlags  Boolean  (Optional)
true to show dirty flags
showLastFrameDirtyFlags  Boolean  (Optional)
if true than LastFrameDirtyFlags are shown (false by default)
showStatistics  Boolean  (Optional)
true to show SceneNode statistics (how many SceneNodes there are)
showAllEffects  Boolean  (Optional)
true to show information about all registered effects
showGpuHandles  Boolean  (Optional)
if true (false by default) then GPU handles are shown

Return Value

String
string that contains details about all SceneNodes and their hierarchy.
See Also