Standard |
public enum StandardBitmapFormats
Member name | Value | Description |
---|---|---|
Undefined | 0 | Undefined bitmap format. This value is usually used when calling RenderToBitmap or similar method and means that the currently used Format on the SceneView is used. |
Bgra | 1 | Default SharpEngine bitmap format where the colors are written in the following order: blue, green, red, alpha |
Rgba | 2 | Bitmap format where the colors are written in the following order: red, green, blue, alpha |