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IVulkan |
[Missing <summary> documentation for "T:Ab4d.SharpEngine.Common.IVulkanMemoryAllocator"]
public interface IVulkanMemoryAllocator
The IVulkanMemoryAllocator type exposes the following members.
Name | Description | |
---|---|---|
![]() | AllocateMemory(Buffer, MemoryPropertyFlags, Boolean, String) | |
![]() | AllocateMemory(Image, MemoryPropertyFlags, Boolean, String) | |
![]() | AllocateMemory(MemoryRequirements, MemoryPropertyFlags, Boolean, Boolean, String) | |
![]() | AllocateMemory(UInt32, UInt32, Int32, MemoryPropertyFlags, Boolean, Boolean, String) | |
![]() | Cleanup | Cleanup method checks all memory blocks. Memory block is freed when it is empty and freeEmptyMemoryBlocks is true or when it empty for at least EngineRuntimeOptions.FramesCountToReleaseEmptyMemoryBlock frames. |
![]() | FreeMemory(VulkanMemoryInfo) | |
![]() | FreeMemory(Int32, UInt32, String) | |
![]() | GetReportString | Gets the string that describes the allocated memory. |
[Missing <remarks> documentation for "T:Ab4d.SharpEngine.Common.IVulkanMemoryAllocator"]