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SceneBackgroundRenderingLayer Property

Gets a RenderingLayer that is rendered first. Objects in this layer are not sorted and are rendered in the same order as they are added to the layer.

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public RenderingLayer? BackgroundRenderingLayer { get; }

Property Value

RenderingLayer
See Also