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SceneTransparentRenderingLayer Property

Gets a RenderingLayer that contains transparent objects. Objects in this layer are sorted by their distance to the camera - farthest objects are rendered first.

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public CameraDistanceSortedRenderingLayer? TransparentRenderingLayer { get; }

Property Value

CameraDistanceSortedRenderingLayer
See Also