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SceneTransparentRenderingLayer Property

Gets a RenderingLayer that contains transparent objects. Objects in this layer are sorted by their distance to the camera - farthest objects are rendered first.

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntax
C#
public CameraDistanceSortedRenderingLayer? TransparentRenderingLayer { get; }

Property Value

CameraDistanceSortedRenderingLayer
See Also