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SceneStandardGeometryRenderingLayer Property |
Gets a RenderingLayer that contains standard opaque objects that can be rendered with
StandardEffect (all objects with
StandardMaterial or objects that are created from WPF 3D objects).
Objects in this layer are sorted so that they are grouped by material to minimize state changes and are also rendered with using multi-threading.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntax
See Also