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SceneStandardGeometryRenderingLayer Property |
Gets a RenderingLayer that contains standard opaque objects that can be rendered with
StandardEffect (all objects with
StandardMaterial or objects that are created from WPF 3D objects).
Objects in this layer are sorted so that they are grouped by material to minimize state changes and are also rendered with using multi-threading.
Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax See Also