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SceneStandardGeometryRenderingLayer Property

Gets a RenderingLayer that contains standard opaque objects that can be rendered with StandardEffect (all objects with StandardMaterial or objects that are created from WPF 3D objects). Objects in this layer are sorted so that they are grouped by material to minimize state changes and are also rendered with using multi-threading.

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntax
C#
public MaterialSortedRenderingLayer? StandardGeometryRenderingLayer { get; }

Property Value

MaterialSortedRenderingLayer
See Also