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SceneDefaultTransparentDepthStencilState Property |
Gets or sets the default DepthStencil state that is used for transparent objects.
Initially the value is set to DepthReadWrite, but this can be set to CommonStatesManager.DepthRead to prevent that transparent objects would block rendering other transparent objects.
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Namespace: Ab4d.SharpEngineAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntax
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