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SceneRenderingLayers Property

RenderingLayers is a read only collection of rendering layers that represent queues of RenderingItems that are prepared to be rendered in the FillCommandBufferRenderingStep. RenderingLayer are rendered in the same order as in the RenderingLayers list.

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public ReadOnlyCollection<RenderingLayer> RenderingLayers { get; }

Property Value

ReadOnlyCollectionRenderingLayer

[Missing <value> documentation for "P:Ab4d.SharpEngine.Scene.RenderingLayers"]

Remarks

RenderingLayers is a read only collection of rendering layers that represent queues of RenderingItems that are prepared to be rendered in the FillCommandBufferRenderingStep. RenderingLayer are rendered in the same order as in the RenderingLayers list.

NOTE: A new RenderingLayers instance is created each time a new RenderingLayer is added to or removed from this collection. This means that you should not store an instance of this collection locally.

See Also