SceneRendering |
public ReadOnlyCollection<RenderingLayer> RenderingLayers { get; }
RenderingLayers is a read only collection of rendering layers that represent queues of RenderingItems that are prepared to be rendered in the FillCommandBufferRenderingStep. RenderingLayer are rendered in the same order as in the RenderingLayers list.
NOTE: A new RenderingLayers instance is created each time a new RenderingLayer is added to or removed from this collection. This means that you should not store an instance of this collection locally.