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GroupNodeNotifyAllChildSceneNodesChange Method

Add the changeType to all child SceneNodes. This does not change this SceneNode's dirty flags.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public void NotifyAllChildSceneNodesChange(
	SceneNodeDirtyFlags changeType,
	bool updateOnlyUntilSetFlag = true,
	bool updateTopLevelChildrenOnly = false
)

Parameters

changeType  SceneNodeDirtyFlags
SceneNodeDirtyFlags
updateOnlyUntilSetFlag  Boolean  (Optional)
if true, than setting the flag is stopped when a child with already set flag is found
updateTopLevelChildrenOnly  Boolean  (Optional)
when true (false by default), then only the immediate child SceneNodes on this GroupNode will be notified about the change; when false, all children of all child GroupNodes will be notified.
See Also