Group |
Name | Description | |
---|---|---|
RemoveAt(Int32) | Removes the child SceneNode at the specified index from the children collection. This method also recalculates the bounding box from all remaining children. When many children are removed, then it is recommended to call RemoveAt(Int32, Boolean) and then UpdateBoundingBox. | |
RemoveAt(Int32, Boolean) | Removes the child SceneNode at the specified index from the children collection. If updateBoundingBox is false (useful when removing multiple SceneNodes), then the UpdateBoundingBox method must be called after all the SceneNodes are removed. |