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GroupNodeGetLocalBoundingBox Method |
Gets the BoundingBox of all the child SceneNodes in local coordinates.
The BoundingBox is transformed by transformation on this SceneNode but not by parent's transformations.
When updateIfDirty parameter is true (by default) then the DirtyFlags of all child SceneNodes are checked
and the
Update method is called in case the mesh is dirty.
When updateIfDirty parameter is false then the current value of protected
localBoundingBox field is returned.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic override BoundingBox GetLocalBoundingBox(
bool updateIfDirty = true
)
Parameters
- updateIfDirty Boolean (Optional)
- when true (by default) then the DirtyFlags of all child SceneNodes are checked
and the Update method is called in case the mesh is dirty; when false the current value of protected localBoundingBox field is returned.
Return Value
BoundingBoxBoundingBox of this SceneNode in local coordinates
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.SceneNodes.GroupNode.GetLocalBoundingBox(System.Boolean)"]
See Also