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GroupNodeGetHierarchyText Method

Returns string that contains details about all this and child SceneNodes and their hierarchy.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public string GetHierarchyText(
	bool showChildNodeIndex = true,
	bool showWorldBoundingBox = true,
	bool showLocalBoundingBox = false,
	bool showMeshInfo = true,
	bool showMaterialInfo = true,
	bool showTransform = true,
	bool showDirtyFlags = true,
	bool showLastFrameDirtyFlags = false,
	bool showGpuHandles = false
)

Parameters

showChildNodeIndex  Boolean  (Optional)
when true then indexes of GroupNode children are shown (true by default)
showWorldBoundingBox  Boolean  (Optional)
true to show object's world BoundingBox (true by default)
showLocalBoundingBox  Boolean  (Optional)
true to show object's local BoundingBox (false by default)
showMeshInfo  Boolean  (Optional)
true to show mesh info (true by default)
showMaterialInfo  Boolean  (Optional)
true to show material info (true by default)
showTransform  Boolean  (Optional)
true to show object transformation (true by default)
showDirtyFlags  Boolean  (Optional)
true to show dirty flags (true by default)
showLastFrameDirtyFlags  Boolean  (Optional)
if true than LastFrameDirtyFlags are shown (false by default)
showGpuHandles  Boolean  (Optional)
if true (false by default) then GPU handles are shown

Return Value

String
string that contains details about all SceneNodes and their hierarchy.
See Also